Items where Author is "Sanjaya, Ridwan"

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Article

Oey, Lysbeth Venella and Sanjaya, Ridwan and Prasetya, FX Hendra (2023) Telegram Bot-Based Expert System as A Detection Tool for Early Symptoms of Borderline Personality Disorder. journal of busines and technology, 3 (1). pp. 1-13. ISSN e-ISSN: 2776-0332

Pamudji, Andre Kurniawan and Nugroho, Agus Cahyo and Harnadi, Bernardinus and Chandrawati, T. Brenda and Nugroho, Erdhi Widyarto and Widiantoro, Albertus Dwiyoga and Sanjaya, Ridwan and Prasetya, FX Hendra (2023) IoT and QRIS Payment System Integration in Entrepreneurship Lockers to Improve Culinary Business in Schools. Journal of Information Systems and Informatics, 5 (1). pp. 232-242. ISSN 2656-4882

Wibhowo, Christin and Sanjaya, Ridwan (2023) Borderline Personality Disorder in the Pandemic Situation in Indonesia. The Open Psychology Journal, 16. ISSN 1874-3501

KRISTIAWAN, ANG SANDY and Sanjaya, Ridwan and Prasetya, FX Hendra (2022) Development of Blockchain-Based Digital Signature Platform. journal of busines and technology, 2 (3). pp. 108-118. ISSN e-ISSN: 2776-0332

Widiantoro, Albertus Dwiyoga and Sanjaya, Ridwan (2021) Designing Learning Game for Human Digestive System Based on Motion Sensors. journal of busines and technology, 1 (1). pp. 25-30. ISSN e-ISSN: 2776-0332

Untari, Rustina and Sanjaya, Ridwan (2020) Penggunaan e-Marketplace untuk Pengrajin Tenun Sumba. Jurnal Ecodemica, 4 (1). pp. 1-16. ISSN 2355-0295

Sanjaya, Ridwan (2018) “New Normal” dalam Pendidikan Tinggi. Suara Merdeka. ISSN 2615-2614

Wibhowo, Christine and Sanjaya, Ridwan and Retnowati, Sofia and Ul Hasanat, Nida (2018) Development of Borderline Personality Checks Using Chatbots in the Instant Messaging Application. Journal Of The Computer, The Internet And, 26 (3). pp. 1-5.

Sanjaya, Ridwan (2018) Library 4.0 untuk Perpustakaan Masa Depan. Suara Merdeka. ISSN 2615-2614

Sanjaya, Ridwan (2018) Samudera Biru bagi Lulusan Perguruan Tinggi. Suara Merdeka. ISSN 2615-2614

Sanjaya, Ridwan (2018) Self-Disruption Perpustakaan Perguruan Tinggi. Suara Merdeka.

Suwarno, Djoko and Rahutami, Angelina Ika and Putri, Novita Ika and Permatasari, Vincentia Ananda Arum and Sanjaya, Ridwan and Satyajati, Monika Windriya and MONIAGA, CHRISTIAN and Murniati, Cecilia Titiek and Leong, Hironimus and Ananingsih, Victoria Kristina (2018) PERZPECTIVE. PERZPECTIVE. ISSN ISBN : 978-602-6865-51-9

Sanjaya, Ridwan (2017) Pembelajaran Kolaboratif Era Digital. Suara Merdeka.

Sanjaya, Ridwan (2017) Rumah untuk Alumni. Suara Merdeka.

Sanjaya, Ridwan (2017) Wayang Orang Ngesti Pandawa dan Teknologi. Suara Merdeka.

Sanjaya, Ridwan (2017) Co-Creation dan Generasi Z. Suara Merdeka.

Sanjaya, Ridwan (2017) Solusi Bijak atas Polemik Taksi Daring. Suara Merdeka.

Widiantoro, Albertus Dwiyoga and Sanjaya, Ridwan and Rahadjo, Tjahjono and WINARNO, A. RACHMAD DJATI (2017) Review on the Application of Financial Technology for the Wayang Orang Ngesti Pandowo Cultural Creative Industry. Review on the Application of Financial Technology for the Wayang Orang Ngesti Pandowo Cultural Creative Industry.

Sanjaya, Ridwan (2017) Pilihan Masa Depan Lulusan PT. Suara Merdeka.

Sanjaya, Ridwan (2017) Disruptive Innovation dalam Pendidikan Tinggi. Suara Merdeka.

MURNIATI, CECILIA TITIEK and Sanjaya, Ridwan (2017) Students as Producers: A Case Study of Technology-Based Projects. Celt: A Journal of Culture, ENglish Language Teaching & Literature, 17 (2). ISSN 1412-3320

Sanjaya, Ridwan (2016) Masa Depan E-Learning. Suara Merdeka.

Sanjaya, Ridwan (2016) Heboh Fenomena Pokemon Go. Suara Merdeka.

Mayo, Veinta Sonrizky and Sanjaya, Ridwan and Dwiyoga, Albertus (2016) Utilization of Technology as Promotion Media of Cultural Tourism in Central Java. Utilization of Technology as Promotion Media of Cultural Tourism in Central Java, 3 (1). pp. 1-5. ISSN 2442-7888

Sanjaya, Ridwan (2016) Berdamai dengan Teknologi. Suara Merdeka.

SULASTRI, Augustina and Pratiwi, Alberta Rika and Sanjaya, Ridwan and Soekesi, Eva (2016) Tiim Pembicara KEgiatan Roadshow Materi KKNI di Prodi Akuntasi dan Prodi Perpajakan Fakultas Ekonomi dan Bisnis Universitas Katolik Soegijapranata. Tiim Pembicara KEgiatan Roadshow Materi KKNI di Prodi Akuntasi dan Prodi Perpajakan Fakultas Ekonomi dan Bisnis Universitas Katolik Soegijapranata.

Sanjaya, Ridwan (2015) Sambut Pilkada dengan Game Buatan Sendiri. Suara Merdeka.

Sanjaya, Ridwan (2015) Antiplagiasi Makin Kuat Jasa Skripsi Makin Berat. Suara Merdeka.

Sanjaya, Ridwan (2014) Dampingi Anak saat Gunakan Gawai. Suara Merdeka.

Sanjaya, Ridwan (2014) Keamanan Transaksi Kartu Kredit di Internet. Suara Merdeka.

Sanjaya, Ridwan (2014) Mengawal Suara Rakyat Melalui Website KPU. Suara Merdeka.

Sanjaya, Ridwan (2014) Kampanye Hitam di Media Sosial. Suara Merdeka.

Sanjaya, Ridwan (2014) Mengemas Game Menjadi Media Pembelajaran Kreatif. Suara Merdeka.

Sanjaya, Ridwan (2014) Membangun Toko Online Murah. Suara Merdeka.

Purnamasari, Elisa and Sanjaya, Ridwan (2014) Modeling the Smartphone Game to Improve Players’ Focus Case Study of Game Dumb Ways to Die. Jurnal Sisforma, 1 (1). pp. 1-4. ISSN 2355-8253

Sanjaya, Ridwan (2014) Membangun WebTV Sendiri. Suara Merdeka.

Sanjaya, Ridwan (2014) Software Antiplagiasi Selamatkan Masa Depan. Suara Merdeka.

Sanjaya, Ridwan (2014) SIPKD dan Keresahan Dosen. Suara Merdeka.

Sanjaya, Ridwan (2014) HTML5 Features Integration in Green Ajax to Implement More Efficient Push Technology. The International Journal of the Computer, the Internet and Management, 22 (1). pp. 17-22. ISSN 0858-7027

Sanjaya, Ridwan (2014) Memaknai Arti Pahlawan Masa Kini. Warta Bandiklat, XV (88). pp. 25-26.

Sanjaya, Ridwan (2013) Aplikasi Pendidikan Tanpa Biaya. Suara Merdeka.

Sanjaya, Ridwan (2013) Peran Sistem Informasi dalam Efisiensi Bisnis. Suara Merdeka.

Sanjaya, Ridwan (2013) Layanan Paspor Online, Efisiensikan Waktu. Suara Merdeka.

Inggrit, Stephani and Sanjaya, Ridwan (2013) Game Therapy for Stroke Patients. The International Journal of the Computer, the Internet and Management, 21 (2). pp. 63-64. ISSN 0858-7027

Sanjaya, Ridwan (2013) Facebook Home, Manjakan Pengguna. Suara Merdeka.

Sanjaya, Ridwan (2013) Guru Bikin Game, Kenapa Tidak? Suara Merdeka.

Sanjaya, Ridwan (2013) Ada Apa dengan Website Presiden? Suara Merdeka.

Sanjaya, Ridwan (2013) SMS Penipuan Kembali Marak. Suara Merdeka.

Budi Christian, Albert and Sanjaya, Ridwan (2013) Utilizing Social Media for Cultural Education in Indonesia. The International Journal of the Computer, the Internet and Management, 21 (1). pp. 8-12. ISSN 0858-7027

Sanjaya, Ridwan (2012) Vandroid T3i: Tablet Dual Core Ekonomis dengan Layar Sentuh IPS. Suara Merdeka.

Sanjaya, Ridwan (2012) Mudah Bikin Survei dengan Google. Suara Merdeka.

Sanjaya, Ridwan (2012) Heorisme dalam Game. Suara Merdeka.

Sanjaya, Ridwan (2012) Kearifan Wayang "Network". Suara Merdeka.

Chandrawati, Brenda and Farrid Christanti, Risa and Sanjaya, Ridwan (2012) Deteksi Buku Perpustakaan Fakultas dengan Aplikasi RFID Berbasis Web. Jurnal Proxies, 1 (1). pp. 32-36. ISSN 2301-9220

Sanjaya, Ridwan (2012) Mengangkat Wayang lewat Internet. Suara Merdeka.

Sanjaya, Ridwan and Untari, Rustina and Rahardjo, Tjahjono (2012) Leveraging Information Technology to Stimulate Social Entrepreneurship among the Underprivileged Community. International Journal of Computer Science and Technology, 3 (3). pp. 7-10. ISSN 0976-8491

Rahardjo, Tjahjono and Sanjaya, Ridwan and Untari, Rustina (2012) Wayang, Tolerance and the Internet. International Journal of Education and Applied Research, 2 (2). pp. 76-77. ISSN 2229-4944

Sanjaya, Ridwan (2012) Membuat Game itu Mudah. Suara Merdeka.

Sanjaya, Ridwan (2012) Jangan Pernah Bugil di Depan Kamera. Suara Merdeka.

Sanjaya, Ridwan (2012) E-Banking Tangkal Penipuan di Internet. Suara Merdeka.

Sanjaya, Ridwan (2012) Perlunya Dukungan "Netters". Suara Merdeka.

Sanjaya, Ridwan (2012) Firefox 11 Rebut Tahta Chrome. Suara Merdeka.

Rahardjo, Tjahjono and Sanjaya, Ridwan and Untari, Rustina (2012) Wayang, Tolerance and the Internet. International Journal of Education and applied research, 2 (2). pp. 76-77. ISSN Vol. 2, Issue 2, July - December 2012

Sanjaya, Ridwan (2011) Peluang Besar Industri Games. Suara Merdeka.

Sanjaya, Ridwan (2011) Bebas Memilih Tontonan. Suara Merdeka.

Budi Kurniawan, Ferdinand and Sanjaya, Ridwan (2011) Search Engine Optimization (SEO) Implementation for Educational Purposes. The International Journal of the Computer, the Internet and Management, 19 (SP1). 18.1-18.4. ISSN 0858-7027

Sanjaya, Ridwan (2011) Green Ajax Implementation on the Wireless Local Area Network using Randomized Cue Applications. International Journal of Information and Education Technology, 1 (1). pp. 63-67. ISSN 2010-3689

Wibhowo, Christine and Sanjaya, Ridwan (2010) Critical Aspects of Psychology in eLearning Implementation. The International Journal of the Computer, the Internet and Management, 18 (SP1). 9.1-9.4. ISSN 0858-7027

Sanjaya, Ridwan (2009) Collaboration of Blog and Social Networking for eLearning. The International Journal of the Computer, the Internet and Management, 17 (SP3). 20.1-20.4. ISSN 0858-7027

Sanjaya, Ridwan and Pramsane, Saranphong (2008) Providing the E-Learning Service for the Blog. The International Journal of the Computer, the Internet and Management, 16 (SP3). 29.1-29.5. ISSN 0858-7027

Wibhowo, Christine and Sanjaya, Ridwan E-Learning Design for Psychologists to Implement Chatbots for Clients with Borderline Personality Disorder. 2022 12th International Conference on Information Technology in Medicine and Education. ISSN 979-8-3503-1015-3

Widiantoro, Albertus Dwiyoga and Sanjaya, Ridwan and Rahardjo, Tjahjono and WINARNO, A. RACHMAD DJATI Increase Student Awareness of People's Cultural Heritage Using Internet Technology. The International Journal of the Computer, the Internet and Management. ISSN 0858-7027

Widiantoro, Albertus Dwiyoga and Sanjaya, Ridwan and Rahardjo, Tjahjono and WINARNO, A. RACHMAD DJATI Integration of Internet Technology to Support The Wayang Orang Ngesti Pandawa Business. ICENIS. (In Press)

Widiantoro, Albertus Dwiyoga and Sanjaya, Ridwan Modest Android Application Development for the Entrepreneurship in Art and Culture Organization. ieee explore. ISSN Electronic ISBN: 978-1-5386-3947-4 Print on Demand(PoD) ISBN: 978-1-5386-3948-1

Widiantoro, Albertus Dwiyoga and Sanjaya, Ridwan and Rahardjo, Tjahjono and WINARNO, A. RACHMAD DJATI Review on the Application of Financial Technology for the Wayang Orang Ngesti Pandowo Cultural Creative Industry. ieee explore. ISSN Electronic ISBN: 978-1-5386-3947-4 Print on Demand(PoD) ISBN: 978-1-5386-3948-1

Untari, Rustina and Sanjaya, Ridwan Turnitin_Penggunaan E_Marketplace untuk Pengrajin Tenun Sumba. ECODEMICA (Jurnal Ekonomi, Manajemen dan Bisnis).

Wahyuningrum, Shinta Estri and SULASTRI, AUGUSTINA and Sanjaya, Ridwan (2019) Information System databases for Neuropsychology Tests: case study in Boston Naming Test. Information System databases for Neuropsychology Tests: case study in Boston Naming Test, 6 (1). pp. 28-33. ISSN 2442-7888

Book Section

Sanjaya, Ridwan and Widyarto Nugroho, Erdhi (2013) Mudah Membuat Game Profesional dengan Game Maker. In: Mudah Membuat Game Profesional dengan Game Maker. PT ELEX MEDIA KOMPUTINDO, Kompas Gramedia Building Jakarta, pp. 1-179. ISBN 978-602-02-2959-1

Sanjaya, Ridwan (2012) Membangun Integritas melalui Public E-Service. In: Integritas Pelayanan Publik dan Pengembangan Etika Bisnis. TIRI Integrity Action, Jakarta, pp. 106-114. ISBN 9786028011426

MURNIATI, CECILIA TITIEK and Sanjaya, Ridwan Learning Technologies in Education :Issues and Trends. In: Learning Technologies in Education :Issues and Trends. UNIKA SOEGIJAPRANATA.

Monograph

MURNIATI, CECILIA TITIEK and Sanjaya, Ridwan (2016) The Integration of Games for Collaborative Learning Year 1. Other. UNIKA Soegijapranata, Semarang. (Unpublished)

Widiantoro, Albertus Dwiyoga and Sanjaya, Ridwan Enhancing E-Learning User Interaction using Video Chat and Video Streaming. Other. FAKULTAS ILMU KOMPUTER UNIKA SOEGIJAPRANATA.

MURNIATI, CECILIA TITIEK and Sanjaya, Ridwan The Integration of Games for Collaborative Learning Year 2. Project Report. Universitas Katolik Soegijapranata.

MURNIATI, CECILIA TITIEK and Widianarko, Y. Budi and Sanjaya, Ridwan and Simanjuntak, Marcella Elwina Internationalization at Home: Designing International General Education Curricula. Project Report. Universitas Katolik Soegijapranata. (Unpublished)

Conference or Workshop Item

Sanjaya, Ridwan and Wibhowo, Christin (2022) Arduino, Raspberry Pi, and Smartphone Usage Comparison for Voice-based Virtual Assistant. In: The 6th International Conference on Information Technology (InCIT2022), 10-11th November 2022, Nothaburi, Thailand.

Venella, Oey, Lysbeth and Sanjaya, Ridwan and Wibhowo, Christin (2021) LINE-based Virtual Friend Development for Borderline Personality Disorder. In: International Conference on Computer Science, Information Technology, and Electrical Engineering (ICOMITEE).

Wibhowo, Christine and Sanjaya, Ridwan (2021) Virtual Assistant to Suicide Prevention in Individuals with Borderline Personality Disorder. In: 2021 International Conference on Computer & Information Sciences (ICCOINS).

CHRISTIANTI, APRILIA RATNA and Sanjaya, Ridwan and MURNIATI, CECILIA TITIEK (2017) Developing Educational Game for Collaborative Learning. In: UNSPECIFIED.

MURNIATI, CECILIA TITIEK and Sanjaya, Ridwan and BLAIR, KRISTINE .L (2017) Integrating Technology for Collaborative Learning and Knowledge Sharing: Its Implications for Undergraduate Education. In: Leadership and management in higher education : challenges, opportunities, and ways forward, 27-28 juli 2017, vietnam.

MURNIATI, CECILIA TITIEK and Sanjaya, Ridwan and BLAIR, KRISTINE .L (2016) Students’ Perception of Gamemaking for Collaborative Learning. In: 2nd LITU CULI International Conference (ELT Unlimeted), 5-7 Oktober 2016, Bangkok, Thailand.

Sanjaya, Ridwan and Soekesi, Eva and Sitohang, Posmaria (2015) Mobile Games Platforms for Teachers’ Entrepreneurship in Education. In: International Conference on Teaching and Learning 2015, 27-28 October 2015, Chulalongkorn University, Bangkok, Thailand.

Untari, Rustina and Sanjaya, Ridwan and Rahardjo, Tjahjono (2015) The Participation of Puppeteer in using Social Media ICT ( www.wayangnetwork.com ) to Promote Wayang Kulit (the shadow puppet). In: the ASEAN Forum on ICT for Sustainable Rural Development and Knowledge Cross-Fertilization 2015 (ASEAN-ICT4SRD 2015), 25-27 May 2015, Kuala Lumpur.

Sanjaya, Ridwan and Rahardjo, Tjahjono and Untari, Rustina (2014) Technical Aspect of Providing the E-Learning Material for Art and Culture. In: The Eleventh International Conference on eLearning for Knowledge-Based Society, 12-13 December 2014, Bangkok, Thailand.

Safitri, Melinda and Sanjaya, Ridwan (2014) Karakter Lokal Indonesia untuk Pengembangan Game dengan Adventure Maker. In: Seminar Nasional Sains dan Teknologi Ke-5, 25 Juni 2014, Universitas Wahid Hasyim, Semarang, Indonesia.

Desy Pranatalisa, Leocadia and Sanjaya, Ridwan (2014) Model Teknologi untuk Media Promosi Visual Kesenian Wayang Kulit. In: Seminar Nasional Sains dan Teknologi Ke-5, 25 Juni 2014, Universitas Wahid Hasyim, Semarang, Indonesia.

Inggrit, Stephani and Sanjaya, Ridwan (2013) Moodle Preference Analysis in Computer Science Faculty Student at Soegijapranata Catholic University. In: The Tenth International Conference on eLearning for Knowledge-Based Society, 12-13 December 2013, Bangkok, Thailand.

Patrisiane, Viena and Inggrit, Stephani and Sanjaya, Ridwan (2013) Game Development for Environmental Preservation. In: The International Conference on Environment and Health, 22-23 May 2013, Semarang, Indonesia.

Sanjaya, Ridwan (2013) The Strategy of Indonesian Game Developer in Introducing the Integrity Values. In: The Role of Educators & Students in Building Integrity, 2-3 April 2013, Jakarta, Indonesia.

Austin Wijaya, Nathasia and Sanjaya, Ridwan (2012) History Lesson Using Game as the Tool. In: The Ninth International Conference on eLearning for Knowledge-Based Society, 13-14 December 2012, Bangkok, Thailand.

Budi Christian, Albert and Sanjaya, Ridwan (2012) Pemanfaatan Portal Web "Indonesian Wayang Network" untuk Eksistensi Kesenian Wayang Kulit. In: Seminar Nasional Ilmu Komputer 2012, 15 September 2012, Universitas Diponegoro, Semarang, Indonesia.

Budi Kurniawan, Ferdinand and Sanjaya, Ridwan (2012) Benefits and Limitations of WordPress for eLearning Purposes. In: The Eighth International Conference on eLearning for Knowledge-Based Society, 23-24 February 2012, Bangkok, Thailand.

MURNIATI, CECILIA TITIEK and Sanjaya, Ridwan The Implementation of E-learning in Universities: Empowerment and Engagement. In: International Conference on Innovation in Education, Semarang.

Book

SETIANTO, Y.B. DWI and Pratomo, Leonardus Heru and Kharismawan, Kuriake and sebong, perigrinus hermin and Wahyati, Y Endang and Hartayanie, Laksmi and Widianarko, Y. Budi and Nugroho, Y. Yogi Tegar and Wohangara, B, Retang and SETIJOWARNO, DJOKO and NABABAN, RYAN SHEEHAN and SENASAPUTRO, BONIFACIO BAYU and HASTUTI, PAULINA RINI and SITINJAK, ELIZABETH LUCKY MARETHA and RAHUTAMI, A. IKA and Retnawati, Berta Bekti and Sanjaya, Ridwan and SARWO, Y. BUDI and SIMANDJUNTAK, MARCELLA ELWINA and SULASTRI, AUGUSTINA and CHRISTANTI, JESSICA and Nugroho, Agus Cahyo and SUSILORINI, MI. RETNO and RIYANDARI, ANGELIKA and Retnaningsih, Christiana and LINDAYANI, LINDAYANI and Rejeki, VG. SRI and Sanjaya, Andreas Ryan and Dewi, Y. Trihoni Nalesti and Mulyani, IM. Tri Hesti and GOERITNO, HARYO and Suwarno, DJOKO (2020) #diRumahUnika Diskusi Rutin Menghadapi Pandemi Bersama Unika Soegijapranata. UNIKA SOEGIJAPRANATA, Semarang. ISBN 9786237635239

Sanjaya, Ridwan (2017) Disruptive Innovation dalam Pendidikan Tinggi. Unika Soegijapranata Semarang, Semarang. ISBN 978-602-6865-33-5

Edwin, Timotius and Calista, Naftalita and Sanjaya, Ridwan (2017) Mudah Membuat Siaran Televisi Berbasis Internet dan Peluang Finansialnya. Elex Media Komputindo, Jakarta. ISBN 9786020401577

Pamudji, Andre Kurniawan and Setiyowati, Maryuni and Sanjaya, Ridwan (2017) Mudah Membuat Game Augmented Reality (AR) dan Virtual Reality (VR) dengan Unity 3D. PT. Elex Media Komputindo, Jakarta. ISBN 9786020400389

Sanjaya, Ridwan and Christanti, Aprilia Ratna and Prayogo, Michael Satrio (2016) Mudah Membuat Game Edukasi Berbasis Android. Elex Media Komputindo, Jakarta. ISBN 9786020281049

Pranata, Baskara Arya and Pamudji, Andre Kurniawan and Sanjaya, Ridwan (2015) Mudah Membuat Game dan Potensi Finansialnya dengan Unity 3D. Elex Media Komputindo, Jakarta. ISBN 9786020258089

Sanjaya, Ridwan and Widyarto Nugroho, Erdhi (2014) Mudah Membuat Game Profesional dengan GameMaker. Elex Media Komputindo, Jakarta. ISBN 9786020229591

Kurniawan, Nyoto and Sanjaya, Ridwan (2014) Most Wanted Tips Of Microsoft Word 2007,2010,2013. Penerbit Andi, Yogyakarta. ISBN 9789792942200

Prasetyo Adi, Arista and Sanjaya, Ridwan (2013) Most Wanted Tips of WiFi Anti-Hacking. Elex Media Komputindo, Jakarta. ISBN 978-6020219356

Widyarto Nugroho, Erdhi and Sanjaya, Ridwan (2012) Mudah Membuat Game Sendiri. Elex Media Komputindo, Jakarta. ISBN 9786020201252

Rumkeny, Jerry and Sanjaya, Ridwan (2012) Makin Gaul dengan Google+. Elex Media Komputindo, Jakarta. ISBN 9786020017808

Prasetyo Adi, Arista and Sanjaya, Ridwan (2012) Mempunyai Toko Online dengan Hanya 100 ribuan. Elex Media Komputindo, Jakarta. ISBN 978-6020031439

Budi Kurniawan, Ferdinand and Kurniawan, Nyoto and Sanjaya, Ridwan (2012) Most Wanted Tips Of SEO (Search Engine Optimization). Elex Media Komputindo, Jakarta. ISBN 978-6020032108

Kurniawan, Nyoto and Sanjaya, Ridwan (2012) Most Wanted Tips of Internet Speed. Elex Media Komputindo, Jakarta. ISBN 978-6020200743

Prasetyo Adi, Arista and Sanjaya, Ridwan (2012) Tampil Maksimal ngeBlog di Posterous. Elex Media Komputindo, Jakarta. ISBN 978-6020200828

Kurniawan, Nyoto and Sanjaya, Ridwan (2012) Tips Dahsyat Mengubah Tampilan Blogspot. Elex Media Komputindo, Jakarta. ISBN 9786020027791

Prasetyo Adi, Arista and Sanjaya, Ridwan (2012) Web Makin Dahsyat dengan Jquery. Elex Media Komputindo, Jakarta. ISBN 9786020027814

Rumkeny, Jerry and Sanjaya, Ridwan (2011) Blackberry for Business. Elex Media Komputindo, Jakarta. ISBN 9786020015514

Prasetyo Adi, Arista and Sanjaya, Ridwan (2011) Cari Duit dari Bisnis Afiliasi Lokal. Elex Media Komputindo, Jakarta. ISBN 9786020013350

Sanjaya, Ridwan and Wibhowo, Christine (2011) Menyiasati Tren Digital pada anak dan Remaja. Elex Media Komputindo, Jakarta. ISBN 978-9792799699

Tarigan, Josua and Purbo, Onno and Sanjaya, Ridwan (2010) Business-Driven Information System. Elex Media Komputindo, Jakarta. ISBN 978-9792778540

Sanjaya, Ridwan (2009) Membuat Laporan PDF untuk Aplikasi Web dengan PHP 5. Elex Media Komputindo, Jakarta. ISBN 9792758696

Thesis

Sanjaya, Ridwan (2011) Traffic Analysis for Real-Time Web Applications using Green Ajax. Doctoral thesis, Assumption University.

Patent

LPPM Universitas Katolik Soegijapranata (2021) Panduan Tanya Jawab Sovi Lau. 000284569.

LPPM Universitas Katolik Soegijapranata (2021) Sistem Penjawab Otomatis Kepribadian Ambang. 2021/SID/02449.

LPPM Universitas Katolik Soegijapranata (2021) Membuat Aplikasi Pengenalan Suara Sederhana Berbasis Android Untuk Pemula. 000276087.

LPPM Universitas Katolik Soegijapranata (2021) Tutorial Pengembangan Aplikasi Layanan Suara Berbasis Android Dengan MIT App Inventor. 000273767.

Andre Kurniawan Pamudji dan Ridwan Sanjaya (2020) Program Gamifikasi Bimbingan Tugas Akhir. 000212556.

buku petunjuk/panduan (2018) Buku Panduan/Petunjuk Judul Ciptaan : Buku Manual Penggunaan Chatbot Wayang Orang Ngesti Pandawa. EC00201822589/ 000113119.

Ridwan Sanjaya (2018) Buku Manual Penggunaan Chatbot Wayang Orang Ngesti Pandawa. EC00201822589.

EC00201705286 (2017) Walkthrough and Tutorial of “O-That Drama?”. 05062.

website ngestipandawa.com (2017) surat pencatatan ciptaan wayang orang ngestipandawa.com. 02276.

Program Komputer (2017) Ngesti Pandawa (ngestipandawa.com). EC00201701063/ 02267.

EC00201601610 (2016) Panduan Pembuatan Game Menggunakan RPG Maker MV (Game Creation Manual Using RPG Maker MV). 00577.

Ridwan Sanjaya, A. Posmaria Setiasiwi Sitohang, A. Eva Maria Soekesi (2014) Sertifikat Hak Cipta "Software Web Game Belajar.com". C1020140045.

Rustina Untari, Ridwan Sanjaya, Vincent Didiek Wiet Aryanto (2014) Sertifikat Hak Cipta "Website Batik Warna Alam". C1020140004.

Ridwan Sanjaya, Rustina Untari, Vincent Didiek Wiet Aryanto (2013) Sertifikat Hak Cipta "Indonesia Wayang Network (WayangNetwork.com)". C10201200080.

Other

Christin, Wibhowo and Sanjaya, Ridwan (2023) Borderline Personality Disorder in the Pandemic Situation in Indonesia. Turnitin.

Wibhowo, Christine and Sanjaya, Ridwan (2023) Bukti Korespondensi The Open Psychology Journal. Bentham Open.

Sanjaya, Ridwan and DWI HASTUTI, THERESIA and Setianto, Benny Danang (2022) Sertifikat HKI Aplikasi Digital Whistleblower. Kementrian Hukum dan HAM.

Wibhowo, Christine and Sanjaya, Ridwan Dialectical Behavior Therapy with Chatbot for Borderline Personality Disorder Client. Unika Soegijapranata.

Venella, Oey, Lysbeth and Sanjaya, Ridwan and Wibhowo, Christine LINE-based Virtual Friend Development for Borderline Personality Disorder. Universitas Jember.

Sanjaya, Ridwan and DWI HASTUTI, THERESIA and Setianto, Benny Danang Sertifikat HKI Buku Petunjuk. Kementrian Hukum dan HAM.

Wibhowo, Christine and Sanjaya, Ridwan Similarity Virtual Assistant to Suicide Prevention in Individuals with Borderline Personality Disorder. Turnitin.

Sanjaya, Ridwan and HASTUTI, THERESIA DWI and KOESWOYO, FREDDY Turnitin_Technical Aspects of Metaverse Development for Batik SMEs Exhibitions. Universitas Katolik Soegijapranata. (Unpublished)

Wibhowo, Christine and Sanjaya, Ridwan Virtual Assistant to Suicide Prevention in 1 Individuals with Borderline Personality Disorder. Universiti Teknologi Petronas (UTP).

Pratiwi, Alberta Rika and Sanjaya, Ridwan Peer Review Keberpihakan : Sebuah Keputusan Untuk Asa. Unika. (Unpublished)

This list was generated on Fri Apr 26 19:34:05 2024 WIB.