GAME DR.PLANT HORTIKULTURA (TANAMAN BUAH) BERBASIS ANDROID DI HORTIMART AGRO CENTER

Shona, Khoirul Fikri (2019) GAME DR.PLANT HORTIKULTURA (TANAMAN BUAH) BERBASIS ANDROID DI HORTIMART AGRO CENTER. Other thesis, UNIKA SOEGIJAPRANATA SEMARANG.

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14.N2.0031 KHOIRUL FIKRI SHONA (4.02)..pdf COVER.pdf

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Abstract

Indonesia including as the country goes into the Equator so that the tropical countries including Indonesia. As a tropical country, Indonesia has only 2 climate which makes the weather conditions in stable Indonesia which makes the agricultural sector can develop rapidly. One of the agricultural commodities booming Indonesia was Horticulture (fruits). But along with the development of the agricultural sector, especially on Horticultural commodities (fruit) and also increased people's interest, public knowledge about solutions to problems at the plant the fruit is still very little. same as the Hortimart Agro Center located at bawen, high consumer interest in horticulture (fruits) but still lack the knowledge of consumers about the care and maintenance of plant fruit. Learning about fruit plants can be done by using game media. One of them is Game Dr.Plant which is made with the concept of education about planting, maintaining, and maintaining fruit trees. This educational game is packaged in an attractive appearance and resembles the situation in the garden. Game testing on 43 hortimart visitors shows that the Dr.Plant game is easy and fun to play so users will continue to use the Dr.Plant Game and are not affected by perceptions of age, gender, and perceived usefulness of the Game. Keywords: Dr.Plant Games, Fruit Plants, Hortimart, Educational Games.

Item Type: Thesis (Other)
Subjects: 700 Arts and Recreation > 790 Sports, games and entertainment
Divisions: Faculty of Computer Science > Department of Information Systems
Depositing User: Mr Lucius Oentoeng
Date Deposited: 16 Jul 2019 07:44
Last Modified: 12 Nov 2020 05:30
URI: http://repository.unika.ac.id/id/eprint/19733

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