(SISFORMA 6-1/2019) Designing Horticulture Education Game

Harnadi, Bernardinus (SISFORMA 6-1/2019) Designing Horticulture Education Game. SISFORMA, 6 (1). ISSN 2355-8253

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Official URL: https://journal.unika.ac.id/index.php/sisforma/art...

Abstract

Learning about fruit crops can be done by utilizing the gaming media. The purpose of this research is to design a game with a concept of horticulture including planting, caring for, and maintaining fruit trees. This game is packaged in an attractive appearance and resembles the state of the garden. The game was tested by 43 hortimart visitors the result shows that the game is easy and fun to play so that users will continue to use it but it isn’t influence by age, gender, and usefulness of the game

Item Type: Article
Subjects: 000 Computer Science, Information and General Works > 005 Computer programming, programs & data > Information Systems
Divisions: Faculty of Computer Science > Department of Information Systems
Depositing User: Mr Bernardinus Harnadi
Date Deposited: 30 May 2024 07:21
Last Modified: 30 May 2024 07:21
URI: http://repository.unika.ac.id/id/eprint/35618

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