SANJAYA, RIDWAN (2014) Mengemas Game Menjadi Media Pembelajaran Kreatif. Mengemas Game Menjadi Media Pembelajaran Kreatif.
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2013G2_KoranSM0616Juni2014pdf.pdf Restricted to Registered users only Download (528kB) |
Abstract
tidak ada
| Item Type: | Article |
|---|---|
| Subjects: | 000 Computer Science, Information and General Works |
| Divisions: | Faculty of Computer Science > Department of Information Systems |
| Depositing User: | ms F. Dewi Retnowati |
| Date Deposited: | 30 Jul 2021 07:13 |
| Last Modified: | 30 Jul 2021 07:13 |
| URI: | http://repository.unika.ac.id/id/eprint/26153 |
| Keywords: | UNSPECIFIED |
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