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Chandrawati, T. Brenda and Sari, Okky Octavia Ratna and Satrio, Imam (2014) SCIENTIFIC VISUALIZATION THROUGH THE GRAPHIC DESIGN. SCIENTIFIC VISUALIZATION THROUGH THE GRAPHIC DESIGN.
Desy Pranatalisa, Leocadia and Sanjaya, Ridwan (2014) Model Teknologi untuk Media Promosi Visual Kesenian Wayang Kulit. In: Seminar Nasional Sains dan Teknologi Ke-5, 25 Juni 2014, Universitas Wahid Hasyim, Semarang, Indonesia.
Kurniawan, Nyoto and Sanjaya, Ridwan (2014) Most Wanted Tips Of Microsoft Word 2007,2010,2013. Penerbit Andi, Yogyakarta. ISBN 9789792942200
Prasetya, FX Hendra and Putra, Yedija Prima (2014) Strategy to Avoid Negative Perception on Game. Strategy to Avoid Negative Perception on Game, 1 (1).
Purnamasari, Elisa and Sanjaya, Ridwan (2014) Modeling the Smartphone Game to Improve Players’ Focus Case Study of Game Dumb Ways to Die. Jurnal Sisforma, 1 (1). pp. 1-4. ISSN 2355-8253
Putranto, Yulianto Tejo (2014) Learning Electronics using Arduino. Learning Electronics using Arduino.
SANJAYA, RIDWAN (2014) Dampingi Anak Saat Gunakan Gawai. Dampingi Anak Saat Gunakan Gawai.
SANJAYA, RIDWAN (2014) HTML5 Features Integration in Green Ajax to Implement More Efficient Push Technology. HTML5 Features Integration in Green Ajax to Implement More Efficient Push Technology, 22 (1).
SANJAYA, RIDWAN (2014) Kampanye Hitam di Media Sosial. Kampanye Hitam di Media Sosial.
SANJAYA, RIDWAN (2014) Keamanan Transaksi Kartu Kredit di Internet. Keamanan Transaksi Kartu Kredit di Internet.
SANJAYA, RIDWAN (2014) Memaknai Arti pahlawan Masa Kini. Memaknai Arti pahlawan Masa Kini.
SANJAYA, RIDWAN (2014) Mengawal Suara Rakyat Melalui Website KPU. Mengawal Suara Rakyat Melalui Website KPU.
SANJAYA, RIDWAN (2014) Mengemas Game Menjadi Media Pembelajaran Kreatif. Mengemas Game Menjadi Media Pembelajaran Kreatif.
SANJAYA, RIDWAN (2014) SIPKD dan Keresahan Dosen. SIPKD dan Keresahan Dosen.
SANJAYA, RIDWAN (2014) Software Antiplagiasi Selamatkan Masa Depan. Software Antiplagiasi Selamatkan Masa Depan.
SANJAYA, RIDWAN (2014) webtv.unika.ac.id. webtv.unika.ac.id.
SANJAYA, RIDWAN and Inggrit S.D, Stephani (2014) Educational Game Monetization. Educational Game Monetization.
SANJAYA, RIDWAN and Febriani, Vania Wahyu and Ardityo, Daniel Sigit (2014) Idea Development on Games of Education for School’s Entrepreneurship Sustainability. Idea Development on Games of Education for School’s Entrepreneurship Sustainability.
SANJAYA, RIDWAN and Pranatalisa, Leocadia Desy (2014) MODEL TEKNOLOGI UNTUK MEDIA PROMOSI VISUAL KESENIAN WAYANG KULIT. In: MODEL TEKNOLOGI UNTUK MEDIA PROMOSI VISUAL KESENIAN WAYANG KULIT. Universitas Wahid Hasyim, Semarang. ISBN ISBN 978-602-99334-3-7
SANJAYA, RIDWAN and Rahadjo, Tjahjono and UNTARI, RUSTINA (2014) Technical Aspect of Providing the E-Learning Material for Art and Culture. Technical Aspect of Providing the E-Learning Material for Art and Culture, 19.
SANJAYA, RIDWAN and Safitri, Melinda (2014) KARAKTER LOKAL INDONESIA UNTUK PENGEMBANGAN GAME DENGAN ADVENTURE MAKER. KARAKTER LOKAL INDONESIA UNTUK PENGEMBANGAN GAME DENGAN ADVENTURE MAKER.
Safitri, Melinda and Sanjaya, Ridwan (2014) Karakter Lokal Indonesia untuk Pengembangan Game dengan Adventure Maker. In: Seminar Nasional Sains dan Teknologi Ke-5, 25 Juni 2014, Universitas Wahid Hasyim, Semarang, Indonesia.
Sanjaya, Ridwan (2014) Dampingi Anak saat Gunakan Gawai. Suara Merdeka.
Sanjaya, Ridwan (2014) HTML5 Features Integration in Green Ajax to Implement More Efficient Push Technology. The International Journal of the Computer, the Internet and Management, 22 (1). pp. 17-22. ISSN 0858-7027
Sanjaya, Ridwan (2014) Kampanye Hitam di Media Sosial. Suara Merdeka.
Sanjaya, Ridwan (2014) Keamanan Transaksi Kartu Kredit di Internet. Suara Merdeka.
Sanjaya, Ridwan (2014) Memaknai Arti Pahlawan Masa Kini. Warta Bandiklat, XV (88). pp. 25-26.
Sanjaya, Ridwan (2014) Membangun Toko Online Murah. Suara Merdeka.
Sanjaya, Ridwan (2014) Membangun WebTV Sendiri. Suara Merdeka.
Sanjaya, Ridwan (2014) Mengawal Suara Rakyat Melalui Website KPU. Suara Merdeka.
Sanjaya, Ridwan (2014) Mengemas Game Menjadi Media Pembelajaran Kreatif. Suara Merdeka.
Sanjaya, Ridwan (2014) SIPKD dan Keresahan Dosen. Suara Merdeka.
Sanjaya, Ridwan (2014) Software Antiplagiasi Selamatkan Masa Depan. Suara Merdeka.
Sanjaya, Ridwan and Rahardjo, Tjahjono and Untari, Rustina (2014) Technical Aspect of Providing the E-Learning Material for Art and Culture. In: The Eleventh International Conference on eLearning for Knowledge-Based Society, 12-13 December 2014, Bangkok, Thailand.
Ridwan Sanjaya, A. Posmaria Setiasiwi Sitohang, A. Eva Maria Soekesi (2014) Sertifikat Hak Cipta "Software Web Game Belajar.com". C1020140045.
Sanjaya, Ridwan and Widyarto Nugroho, Erdhi (2014) Mudah Membuat Game Profesional dengan GameMaker. Elex Media Komputindo, Jakarta. ISBN 9786020229591
Widyarto Nugroho, Erdhi (2014) Pemakaian Interfacing Sensor On-Off Pada Game Online Berbasis Web. UNIKA SOEGIJAPRANATA, Semarang. (Unpublished)