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Items where Division is "Faculty of Computer Science > Department of Information Systems" and Year is 2013
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As'asri, Fajar and Yunanto, Septyana Hardianti and Widyarto Nugroho, Erdhi (2013) Educational Game as way to help Child’s Curiosity. In: Tenth International Conference on eLearning for Knowledge-Based Society, 12 – 13 December 2013, Thailand. (Submitted)
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Budi Christian, Albert and Sanjaya, Ridwan (2013) Utilizing Social Media for Cultural Education in Indonesia. The International Journal of the Computer, the Internet and Management, 21 (1). pp. 8-12. ISSN 0858-7027
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Chandrawati, T. Brenda and Moediartianto, Moediartianto and SUSKIYATNO, BAMBANG (2013) Konsumsi Energi Listrik Rumah Tinggal Pada Perumahan. Konsumsi Energi Listrik Rumah Tinggal Pada Perumahan, 2 (1). ISSN 2301-9220
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Inggrit, Stephani and Sanjaya, Ridwan (2013) Game Therapy for Stroke Patients. The International Journal of the Computer, the Internet and Management, 21 (2). pp. 63-64. ISSN 0858-7027
Inggrit, Stephani and Sanjaya, Ridwan (2013) Moodle Preference Analysis in Computer Science Faculty Student at Soegijapranata Catholic University. In: The Tenth International Conference on eLearning for Knowledge-Based Society, 12-13 December 2013, Bangkok, Thailand.
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Mayo, Veinta Sonrizky and Pranatalisa, Leocadia Desy and Widyarto Nugroho, Erdhi (2013) Assembly Computer Learning with Game. In: Tenth International Conference on eLearning for Knowledge-Based Society, 12 – 13 December 2013, Thailand.
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Nugroho, Erdhi Widyarto and Sakti, Lidya Oktorina Kusuma and Krishanto, Yoshua Adenandya (2013) Social Networking Game as a Way to Learn Nations Characteristics. Social Networking Game as a Way to Learn Nations Characteristics.
Nugroho, Erdhi Widyarto and SIHOMBING, RANTO .P (2013) The Use of Practical Information System to Finacial Magaement for Entrepreneurship Cell. The Use of Practical Information System to Finacial Magaement for Entrepreneurship Cell.
Nugroho, Erdhi Widyarto and Setiawan, Yonathan Happy and Bahagia, Yoel Nara Yudha (2013) Business Strategic Learning with Monopoly Game. Business Strategic Learning with Monopoly Game.
Nugroho, Widyarto Erdhi and Mayo, Veinta Sonrizky and Desy P, Leocadia (2013) Assembly Computer Learning with Game. Assembly Computer Learning with Game.
Nugroho, Erdhi Widyantoro and As’ari, Fajar and Yunanto, Septyana Hardianti (2013) Educational Game as way to help Child’s Curiosity. Educational Game as way to help Child’s Curiosity.
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Patrisiane, Viena and Inggrit, Stephani and Sanjaya, Ridwan (2013) Game Development for Environmental Preservation. In: The International Conference on Environment and Health, 22-23 May 2013, Semarang, Indonesia.
Prasetyo Adi, Arista and Sanjaya, Ridwan (2013) Most Wanted Tips of WiFi Anti-Hacking. Elex Media Komputindo, Jakarta. ISBN 978-6020219356
Putra, Adit Rama and Bagaskara, Irse Surya and Widyarto Nugroho, Erdhi (2013) HTML5 as Interactive Educational Media. In: Tenth International Conference on eLearning for Knowledge-Based Society, 12 – 13 December 2013, Thailand. (Submitted)
Putranto, Yulianto Tejo and Herawati, Rosita (2013) SISTEM PENYIRAMAN TANAMAN OTOMATIS BERBASIS ARDUINO. SISTEM PENYIRAMAN TANAMAN OTOMATIS BERBASIS ARDUINO, 2 (1). ISSN 2301-9220
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SANJAYA, RIDWAN (2013) Aplikasi Pendidikan Tanpa Biaya. Aplikasi Pendidikan Tanpa Biaya.
SANJAYA, RIDWAN and Inggrit S. D, Stephani (2013) Moodle Preference Analysis in Computer Science Faculty Students at Soegijapranata Catholic University. Moodle Preference Analysis in Computer Science Faculty Students at Soegijapranata Catholic University.
SANJAYA, RIDWAN and PATRISIANE, VIENA and Inggrit S. D, Stephani (2013) Comparison between Edmodo, Facebook, and Moodle to Maximize the E-Learning Benefits. Comparison between Edmodo, Facebook, and Moodle to Maximize the E-Learning Benefits.
Sakti, Lidya Oktorina Kusuma and Krishanto, Yoshua Adenandya and Widyarto Nugroho, Erdhi (2013) Social Networking Game as a Way to Learn Nations Characteristics. In: file:///G:/JAMIK/YANG%20SUDAH%20DIKIRIM/JAMIK%20PAK%20ERDHI/PENELITIAN%20BARU/PENELITIAN/seminar%20internasional/Social%20Networking%20Game/2013G1_Schedule_elearn2013_submission_23.pdf, 12 – 13 December 2013, Thailand.
Sanjaya, Ridwan (2013) Ada Apa dengan Website Presiden? Suara Merdeka.
Sanjaya, Ridwan (2013) Aplikasi Pendidikan Tanpa Biaya. Suara Merdeka.
Sanjaya, Ridwan (2013) Facebook Home, Manjakan Pengguna. Suara Merdeka.
Sanjaya, Ridwan (2013) Guru Bikin Game, Kenapa Tidak? Suara Merdeka.
Sanjaya, Ridwan (2013) Layanan Paspor Online, Efisiensikan Waktu. Suara Merdeka.
Sanjaya, Ridwan (2013) Peran Sistem Informasi dalam Efisiensi Bisnis. Suara Merdeka.
Sanjaya, Ridwan (2013) SMS Penipuan Kembali Marak. Suara Merdeka.
Sanjaya, Ridwan (2013) The Strategy of Indonesian Game Developer in Introducing the Integrity Values. In: The Role of Educators & Students in Building Integrity, 2-3 April 2013, Jakarta, Indonesia.
Ridwan Sanjaya, Rustina Untari, Vincent Didiek Wiet Aryanto (2013) Sertifikat Hak Cipta "Indonesia Wayang Network (WayangNetwork.com)". C10201200080.
Sanjaya, Ridwan and Widyarto Nugroho, Erdhi (2013) Mudah Membuat Game Profesional dengan Game Maker. In: Mudah Membuat Game Profesional dengan Game Maker. PT ELEX MEDIA KOMPUTINDO, Kompas Gramedia Building Jakarta, pp. 1-179. ISBN 978-602-02-2959-1
setiawan, Yonathan Happy and BAHAGIA, YOEL NARA YUDHA and Widyarto Nugroho, Erdhi (2013) Business Strategic Learning with Monopoly Game. In: Tenth International Conference on eLearning for Knowledge-Based Society, 12 – 13 December 2013, Thailand.
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TEJO PUTRANTO, Yulianto and Widyarto Nugroho, Erdhi and Puspa Dwiana, Kartika (2013) SISTEM INFORMASI MAKANAN SEHAT INDONESIA YANG SESUAI KONDISI TUBUH BERBASIS INTERNET. UNIKA SOEGIJAPRANATA, Semarang. (Unpublished)
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WARDHANA, PUJANGGA GUSTIA (2013) DAM PROFILES IN INDONESIA. Other thesis, Prodi Ilmu Komputer Unika Soegijapranata.