Items where Author is "SANJAYA, RIDWAN"

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PUTRI, NAFTALITA CALISTA and SANJAYA, RIDWAN and Prasetya, FX Hendra (2021) Propilar Application For Drug Distribution Solutions For HIV / AIDS Patients. journal of busines and technology, 1 (3). pp. 98-103. ISSN e-ISSN: 2776-0332

Mufidah, Mufidah and Purwanto, LMF and SANJAYA, RIDWAN (2021) Adaptasi Kinerja Bangunan Rumah Tinggal dengan Ventilasi Atap Responsif. Adaptasi Kinerja Bangunan Rumah Tinggal dengan Ventilasi Atap Responsif, 19 (1). pp. 80-91. ISSN 2477-6033

Andadari, Tri Susetyo and Purwanto, LMF and Satwiko, Prasasto and SANJAYA, RIDWAN (2021) STUDY OF DIGITAL ARCHITECTURE TECHNOLOGY: THEORY AND DEVELOPMENT. STUDY OF DIGITAL ARCHITECTURE TECHNOLOGY: THEORY AND DEVELOPMENT, 3 (1). pp. 14-21. ISSN 2580-1279

Andadari, Tri Susetyo and Purwanto, LMF and Satwiko, Prasasto and SANJAYA, RIDWAN (2021) Komparasi Pencahayaan Booth dengan Metode Perhitungan Manual dan Simulasi Relux Desktop 2020.2.3.0. Komparasi Pencahayaan Booth dengan Metode Perhitungan Manual dan Simulasi Relux Desktop 2020.2.3.0, 8 (1). pp. 16-26. ISSN 2550-1194

Untari, Rustina and Gajjala, Radhika and SANJAYA, RIDWAN (2020) The making of “asli” Sumba woven cloth: how globalising “intangible heritage” impacts women’s roles. Development in Practice, 30 (8). pp. 1094-1104. ISSN ISSN: 0961-4524 (Print) 1364-9213 (Online)

Untari, Rustina and SANJAYA, RIDWAN (2020) Penggunaan e-Marketplace untuk Pengrajin Tenun Sumba. ECODEMICA (Jurnal Ekonomi, Manajemen dan Bisnis), 4 (1). pp. 13-22. ISSN 2549 -8932

SANJAYA, RIDWAN (2018) Tatanan Dunia Baru. Tatanan Dunia Baru.

Widiantoro, Albertus Dwiyoga and SANJAYA, RIDWAN and Rahardjo, Tjahjono and WINARNO, A. RACHMAD DJATI (2018) Integration of Internet Technology to Support The Wayang Orang Ngesti Pandawa Business. Integration of Internet Technology to Support The Wayang Orang Ngesti Pandawa Business.

SANJAYA, RIDWAN and Widiantoro, Albertus Dwiyoga and Rahardjo, Tjahjono and WINARNO, A. RACHMAD DJATI (2018) Integration of Internet Technology to Support The Wayang Orang Ngesti Pandawa Business. Integration of Internet Technology to Support The Wayang Orang Ngesti Pandawa Business.

MURNIATI, CECILIA TITIEK and SANJAYA, RIDWAN and ANANINGSIH, VICTORIA KRISTINA (2018) MENUJU AA. Other. Universitas Katolik Soegijapranata. (Unpublished)

SANJAYA, RIDWAN (2018) Disrupsi Diri untuk Perpustakaan Masa Depan. Disrupsi Diri untuk Perpustakaan Masa Depan.

SANJAYA, RIDWAN (2018) Digitalisasi Tata Kelola Yayasan dan Perguruan Tinggi. Digitalisasi Tata Kelola Yayasan dan Perguruan Tinggi.

SANJAYA, RIDWAN and WIDIANTORO, ALBERTUS DWIYOGA and Rahardjo, Tjahjono and WINARNO, A. RACHMAD DJATI (2018) Simple Android Application Development for Art and Culture Learning. Simple Android Application Development for Art and Culture Learning.

SANJAYA, RIDWAN (2018) Masa Depan Financial Technology. Masa Depan Financial Technology.

SANJAYA, RIDWAN (2018) Penelitian Dasar Unggulan Perguruan Tinggi (PDUPT). Penelitian Dasar Unggulan Perguruan Tinggi (PDUPT).

SANJAYA, RIDWAN (2018) Melangkah Maju Bersama. Melangkah Maju Bersama.

SANJAYA, RIDWAN and MURNIATI, CECILIA TITIEK and WIDIANARKO, BUDI and Simandjuntak, Marcella Elwina (2018) Designing International General Education Curricula: Challenges and Opportunities. Designing International General Educat ion Curr icula: Chal l enges and Oppor t uni t i es.

Widiantoro, Albertus Dwiyoga and SANJAYA, RIDWAN and Rahardjo, Tjahjono and WINARNO, A. RACHMAD DJATI (2018) Increase Student Awareness of People's Cultural Heritage Using Internet Technology. Increase Student Awareness of People's Cultural Heritage Using Internet Technology.

SANJAYA, RIDWAN (2018) Library 4.0 untuk Perpustakaan Masa Depan. Library 4.0 untuk Perpustakaan Masa Depan.

SANJAYA, RIDWAN (2018) "New Normal" dalam Pendidikan Tinggi. "New Normal" dalam Pendidikan Tinggi.

SANJAYA, RIDWAN (2018) PERZPECTIVE. Universitas Katolik Soegijapranata, Semarang. ISBN 978-602-6865-51-9

SANJAYA, RIDWAN and Purwanto, LMF and Hermawan, Hermawan (2018) Promoting Traditional Javanese Architecture Using Architrad Software. Promoting Traditional Javanese Architecture Using Architrad Software, 13 (6). ISSN 0973-4562

SANJAYA, RIDWAN (2018) Samudera Biru bagi Lulusan Perguruan Tinggi. Samudera Biru bagi Lulusan Perguruan Tinggi.

SANJAYA, RIDWAN (2018) Self-Disruption Perpustakaan Perguruan Tinggi. Self-Disruption Perpustakaan Perguruan Tinggi.

SANJAYA, RIDWAN (2017) TERM OF REFERENCE (TOR) DISKUSI TERBATAS PROGRAM STUDI TEKNIK INFORMATIKA UNIVERSITAS SANATA DHARMA YOGYAKARTA. TERM OF REFERENCE (TOR) DISKUSI TERBATAS PROGRAM STUDI TEKNIK INFORMATIKA UNIVERSITAS SANATA DHARMA YOGYAKARTA.

SANJAYA, RIDWAN and MURNIATI, CECILIA TITIEK (2017) Technical Aspects of Collaborative Learning via Group-based Game Making. Technical Aspects of Collaborative Learning via Group-based Game Making.

MURNIATI, CECILIA TITIEK and SANJAYA, RIDWAN and BLAIR, KRISTINE .L (2017) The Integration of Educational Game for Collaborative Learning. In: Seminar Hasil Program Riset Dasar dengan Skim Penelitian Kerjasama Luar Negeri, Hotel Inna Garuda Yogyakarta. (Unpublished)

SANJAYA, RIDWAN (2017) The Future of Collaborative Digital Learning. The Future of Collaborative Digital Learning.

SANJAYA, RIDWAN (2017) Peningkatan Daya Saing Bisnis Digital. Peningkatan Daya Saing Bisnis Digital.

MURNIATI, CECILIA TITIEK and SANJAYA, RIDWAN and KRISTINE, BLAIR (2017) Game-making for Learning: Advantages, Pitfalls, and Opportunities*. In: International Conference on Learning Technologies, Hotel Grand Candi Semarang. (Unpublished)

SANJAYA, RIDWAN (2017) ENERGIZING INNOVATION CULTURE. ENERGIZING INNOVATION CULTURE.

SANJAYA, RIDWAN (2017) PERANAN TEKNOLOGI GAME DALAM PENDIDIKAN DAN KEWIRAUSAHAAN. PERANAN TEKNOLOGI GAME DALAM PENDIDIKAN DAN KEWIRAUSAHAAN.

SANJAYA, RIDWAN (2017) Peranan Teknologi Game dalam Pendidikan dan Kewirausahaan. Peranan Teknologi Game dalam Pendidikan dan Kewirausahaan.

MURNIATI, CECILIA TITIEK and SANJAYA, RIDWAN (2017) Integrating Technology for Collaborative Learning and Knowledge Sharing: Its Implications for Undergraduate Education*. In: SEAMEO Conference,, Ho Chi Min Vietnam. (Unpublished)

SANJAYA, RIDWAN (2017) Disruptive Innovation dalam Pendidikan Tinggi. Universitas Katolik Soegijapranata, Semarang. ISBN 978-602-6865-33-5

SANJAYA, RIDWAN and MURNIATI, CECILIA TITIEK (2017) Game Making as A Collaborative Learning Method*. Game Making as A Collaborative Learning Method*.

SANJAYA, RIDWAN (2017) Co-Creation dan Generasi Z. Co-Creation dan Generasi Z.

SANJAYA, RIDWAN (2017) Pilihan Masa Depan Lulusan PT. Pilihan Masa Depan Lulusan PT.

SANJAYA, RIDWAN (2017) The Role of Game Technology in Education and Entrepreneurship*. The Role of Game Technology in Education and Entrepreneurship*.

SANJAYA, RIDWAN (2017) Rumah untuk Alumni. Rumah untuk Alumni.

SANJAYA, RIDWAN (2017) Solusi Bijak atas Polemik Taksi Daring. Solusi Bijak atas Polemik Taksi Daring.

SANJAYA, RIDWAN (2017) Wayang Orang Ngesti Pandawa dan Teknologi. Wayang Orang Ngesti Pandawa dan Teknologi.

MURNIATI, CECILIA TITIEK and SANJAYA, RIDWAN and BLAIR, KRISTINE .L (2016) Collaborative Language Learning Through Game-Making. In: e-Learning Conference, Bangkok. (Unpublished)

SANJAYA, RIDWAN and MURNIATI, CECILIA TITIEK and BLAIR, KRISTINE .L and CHRISTIANTI, APRILIA RATNA (2016) Workshop To Create A Game Using RPG Maker MV. Other. Universitas Katolik Soegijapranata. (Unpublished)

MURNIATI, CECILIA TITIEK and SANJAYA, RIDWAN (2016) The Integration of Games For Collaborative Learning. Other. Soegijapranata Catholic University. (Unpublished)

SANJAYA, RIDWAN and Untari, Rustina and SUMIJATI, SRI (2016) Website Profile Analysis as E-Marketing Media for SMEs of Wooden Crafts Toys in Indonesia. Website Profile Analysis as E-Marketing Media for SMEs of Wooden Crafts Toys in Indonesia.

SANJAYA, RIDWAN and MURNIATI, CECILIA TITIEK (2016) Workshop to Create a Game using RPG Maker MV. Workshop to Create a Game using RPG Maker MV.

SANJAYA, RIDWAN (2016) Peran Teknologi Informasi Dalam Keamanan Produk Pangan di Internet. Peran Teknologi Informasi Dalam Keamanan Produk Pangan di Internet.

SANJAYA, RIDWAN (2016) Jabatan Fungsional Akademik. Jabatan Fungsional Akademik.

Sri Sumijati (2016) Kumpulan Manual Alat Permainan Edukatif (APE). EC00201600775.

SANJAYA, RIDWAN (2016) Masa Depan E-Learning. Masa Depan E-Learning.

SANJAYA, RIDWAN (2016) Heboh Fenomena Pokeman Go. Heboh Fenomena Pokeman Go.

SANJAYA, RIDWAN (2016) Berdamai dengan Teknologi. Berdamai dengan Teknologi.

SANJAYA, RIDWAN and MURNIATI, CECILIA TITIEK (2016) Collaborative Language Learning Through Game-Making*. Collaborative Language Learning Through Game-Making*.

SANJAYA, RIDWAN (2016) Kepemimpinan Teknologi Informasi dalam Masyarakat. Kepemimpinan Teknologi Informasi dalam Masyarakat.

SANJAYA, RIDWAN (2015) Sambut Pilkada dengan Game Buatan Sendiri. Sambut Pilkada dengan Game Buatan Sendiri.

SANJAYA, RIDWAN and SOEKESI, AGUSTINE EVA MARIA and SITOHANG, ANASTASIA POSMARIA SETIASIWI (2015) Mobile Games Platforms for Teachers’ Entrepreneurship in Education. Mobile Games Platforms for Teachers’ Entrepreneurship in Education.

SANJAYA, RIDWAN (2015) Antiplagiasi Makin Kuat Jasa Skripsi Makin Berat. Antiplagiasi Makin Kuat Jasa Skripsi Makin Berat.

SANJAYA, RIDWAN and UNTARI, RUSTINA and Rahardjo, Tjahjono (2015) BUSINESS ANALYSIS OF WAYANG KULIT PERFORMANCE. BUSINESS ANALYSIS OF WAYANG KULIT PERFORMANCE. ISSN ISSN: 2158-1479

Widiantoro, Albertus Dwiyoga and SANJAYA, RIDWAN (2015) Enhancing E-Learning User Interaction using Video Chat and Video Streaming. Enhancing E-Learning User Interaction using Video Chat and Video Streaming.

Untari, Rustina and SANJAYA, RIDWAN and Rahardjo, Tjahjono (2015) The Participation of Puppeteer in using Social Media ICT ( www.wayangnetwork.com ) to Promote Wayang Kulit (the shadow puppet. Proceeding asean ict forum on ICT 2025, 1 (1). 42.4-42.6. ISSN ISBN 978-967-13383-1-5

SANJAYA, RIDWAN and SOEKESI, AGUSTINE EVA MARIA and SITOHANG, ANASTASIA POSMARIA SETIASIWI (2015) Technology entrepreneurship model development for teachers. Technology entrepreneurship model development for teachers, 3 (1).

SANJAYA, RIDWAN (2014) Dampingi Anak Saat Gunakan Gawai. Dampingi Anak Saat Gunakan Gawai.

SANJAYA, RIDWAN (2014) Keamanan Transaksi Kartu Kredit di Internet. Keamanan Transaksi Kartu Kredit di Internet.

SANJAYA, RIDWAN (2014) Kampanye Hitam di Media Sosial. Kampanye Hitam di Media Sosial.

SANJAYA, RIDWAN (2014) Mengawal Suara Rakyat Melalui Website KPU. Mengawal Suara Rakyat Melalui Website KPU.

SANJAYA, RIDWAN and Safitri, Melinda (2014) KARAKTER LOKAL INDONESIA UNTUK PENGEMBANGAN GAME DENGAN ADVENTURE MAKER. KARAKTER LOKAL INDONESIA UNTUK PENGEMBANGAN GAME DENGAN ADVENTURE MAKER.

SANJAYA, RIDWAN and Pranatalisa, Leocadia Desy (2014) MODEL TEKNOLOGI UNTUK MEDIA PROMOSI VISUAL KESENIAN WAYANG KULIT. In: MODEL TEKNOLOGI UNTUK MEDIA PROMOSI VISUAL KESENIAN WAYANG KULIT. Universitas Wahid Hasyim, Semarang. ISBN ISBN 978-602-99334-3-7

SANJAYA, RIDWAN (2014) Mengemas Game Menjadi Media Pembelajaran Kreatif. Mengemas Game Menjadi Media Pembelajaran Kreatif.

SANJAYA, RIDWAN (2014) webtv.unika.ac.id. webtv.unika.ac.id.

SANJAYA, RIDWAN (2014) Software Antiplagiasi Selamatkan Masa Depan. Software Antiplagiasi Selamatkan Masa Depan.

SANJAYA, RIDWAN (2014) SIPKD dan Keresahan Dosen. SIPKD dan Keresahan Dosen.

SANJAYA, RIDWAN and Inggrit S.D, Stephani (2014) Educational Game Monetization. Educational Game Monetization.

SANJAYA, RIDWAN (2014) HTML5 Features Integration in Green Ajax to Implement More Efficient Push Technology. HTML5 Features Integration in Green Ajax to Implement More Efficient Push Technology, 22 (1).

SANJAYA, RIDWAN and Febriani, Vania Wahyu and Ardityo, Daniel Sigit (2014) Idea Development on Games of Education for School’s Entrepreneurship Sustainability. Idea Development on Games of Education for School’s Entrepreneurship Sustainability.

SANJAYA, RIDWAN (2014) Memaknai Arti pahlawan Masa Kini. Memaknai Arti pahlawan Masa Kini.

SANJAYA, RIDWAN and Wijaya, Nathasia Austin and Christanti, Aprilia Ratna (2014) Teachers' Interest in Entrepreneurship of Educational Game. Teachers' Interest in Entrepreneurship of Educational Game.

SANJAYA, RIDWAN and Rahadjo, Tjahjono and UNTARI, RUSTINA (2014) Technical Aspect of Providing the E-Learning Material for Art and Culture. Technical Aspect of Providing the E-Learning Material for Art and Culture, 19.

SANJAYA, RIDWAN and PATRISIANE, VIENA and Inggrit S. D, Stephani (2013) Comparison between Edmodo, Facebook, and Moodle to Maximize the E-Learning Benefits. Comparison between Edmodo, Facebook, and Moodle to Maximize the E-Learning Benefits.

SANJAYA, RIDWAN and Inggrit S. D, Stephani (2013) Moodle Preference Analysis in Computer Science Faculty Students at Soegijapranata Catholic University. Moodle Preference Analysis in Computer Science Faculty Students at Soegijapranata Catholic University.

SANJAYA, RIDWAN (2013) Aplikasi Pendidikan Tanpa Biaya. Aplikasi Pendidikan Tanpa Biaya.

SANJAYA, RIDWAN and Untari, Rustina and Rahardjo, Tjahjono (2012) Leveraging Information Technology to Stimulate Social Entrepreneurship among the Underprivileged Community. INTERNATIONAL JOURNAL OF COMPUTER SCIENCE & TECHNOLOGY (IJCST), 3 (3). pp. 7-10. ISSN 0976-8491 (Online) | 2229-4333 (Print

Untari, Rustina and SANJAYA, RIDWAN (2011) TURNITIN OF UGRADING SME BUSINESS. Siam University.

Untari, Rustina and SANJAYA, RIDWAN (2011) Upgrading SME’s Business by ICT. the International Journal of the Computer, the Internet and Management,, Vol. 1 (SPI). 42.1-42.6. ISSN 0858-7027 (print)

Untari, Rustina and SANJAYA, RIDWAN Bukti korespondensi artikel jurnal Development in Practice lengkap. Taylor and Francis.

MURNIATI, CECILIA TITIEK and SATYAJATI, MONIKA WINDRIYA and SANJAYA, RIDWAN and LEONG, HIRONIMUS and MONIAGA, CHRISTIAN and PERMATASARI, VINCENTIA ANANDA ARUM and ANANINGSIH, VICTORIA KRISTINA and PUTRI, NOVITA IKA and RAHUTAMI, A. RIKA and SUWARNO, JOKO PERZPECTIVE. In: UNSPECIFIED UNIKA SOEGIJAPRANATA. ISBN 978-602-6865-51-9

Untari, Rustina and SANJAYA, RIDWAN and Nugrohowardhani, Rambu and Kalaway, Rambu Pemilihan Masyarakat Dampingan Penggunaan E-Marketplace Bagi Pengrajin Tenun Sumba Timur. (Turnitin). Sendimas 2019. ISSN : 2541-3805

MURNIATI, CECILIA TITIEK and SANJAYA, RIDWAN Students as Producers: A Case Study of Technology-Based Projects. Celt: A Journal of Culture, English Language Teaching & Literature. ISSN 2502-4914

SANJAYA, RIDWAN Disruptive Innovation dalam Pendidikan Tinggi. Disruptive Innovation dalam Pendidikan Tinggi.

This list was generated on Thu Nov 21 20:06:06 2024 WIB.