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Prasetya, FX Hendra and Harnadi, Bernadinus and Widiantoro, Albertus Dwiyoga and Pamudji, Andre Kurniawan (2023) Expectation-Confirmation Model (ECM) to See Satisfaction and Continued Intention of eLearning (“Cyber”). IEEE Explore. ISSN Electronic ISBN:978-1-6654-8912-6 Print on Demand(PoD) ISBN:978-1-6654-8913-3
Harnadi, Bernadinus (2017) Discovering Factors Associated with Online Gaming Behaviors. Discovering Factors Associated with Online Gaming Behaviors.
Harnadi, Bernadinus (2017) An Investigation of the Adoption of Online Game Technologies in Indonesia. An Investigation of the Adoption of Online Game Technologies in Indonesia, 9.
Harnadi, Bernadinus (2016) Different Acceptance to use E-learning Technology among Students and Lecturers in Higher Education: a Literature Review Study. Different Acceptance to use E-learning Technology among Students and Lecturers in Higher Education: a Literature Review Study.
Harnadi, Bernadinus (2016) Antecedents of the Adoption of Online Games Technologies: The Study of Adolescent Behavior in Playing Online Games. Antecedents of the Adoption of Online Games Technologies: The Study of Adolescent Behavior in Playing Online Games.
EC00201855131 (2018) Game Matematika Tabaku (tambah Kurang) Berbasis Virtual Reality. 000125243.