Adrianto, Stefian (2016) An Analysis of Students’ Perception on the Use of Online Games in Increasing Vocabulary A Thesis. Other thesis, Fakultas Bahasa dan Seni UNIKA Soegijapranata.
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Abstract
This quantitative study aimed to analyze the students’ perception on the use of online games to improve their vocabulary. This study used a questionnaire with 9 questions as the main instrument and 100 St.Bernardus Pekalongan senior high school students be the respondents. Games that became the subject of this study are FPS (First Person Shooter), MMORPG (Massively Multiplayer Online Role-Playing Games), and MOBA (Multiplayer Online Battle Arena). The results of this study indicate that online games provides a significant effect in helping students to improve their English vocabulary.
Item Type: | Thesis (Other) |
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Subjects: | 700 Arts and Recreation > 790 Sports, games and entertainment |
Divisions: | Faculty of Language and Art > Department of English Literature |
Depositing User: | Mr Ign. Setya Dwiana |
Date Deposited: | 27 May 2016 03:39 |
Last Modified: | 18 Aug 2022 03:48 |
URI: | http://repository.unika.ac.id/id/eprint/9520 |
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