Wijaya, Sonny (2008) Multiplayer Scrabble Game. Other thesis, Fakultas Ilmu Komputer, UNIKA Soegijapranata.
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Abstract
This program is a multiplayer scrabble game that is created using Java, client server using RMI, and GUI interface. This program is using array 2 dimensions of object as the game board data structure. This game use text dictionary for saving the words those are assumed to be right words. This game uses Hash algorithm for searching the words in the dictionary. For processing tiles, score, and player, it uses single dimension array data structure. Letters, amount of letter, and score each letter are saved in a text file. The scores of each letter is the same as to the scores of the real scrabble game. This game has a configuration file named kamus.conf that configures the total tiles for each letter
Item Type: | Thesis (Other) |
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Subjects: | 000 Computer Science, Information and General Works > 005 Computer programming, programs & data |
Divisions: | Faculty of Computer Science |
Depositing User: | Mr Ign. Setya Dwiana |
Date Deposited: | 27 Jan 2016 02:18 |
Last Modified: | 27 Jan 2016 02:18 |
URI: | http://repository.unika.ac.id/id/eprint/7430 |
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