Sanjaya, Ridwan (2013) The Strategy of Indonesian Game Developer in Introducing the Integrity Values. In: The Role of Educators & Students in Building Integrity, 2-3 April 2013, Jakarta, Indonesia.
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Abstract
Currently, computer game is not used for entertainment purpose only. We could find several games in the market are used for educational purposes. Their game developers believe games could be an alternative media to distribute the information and knowledge in enjoy felling. The games are also able to illustrate the situation close to the reality, even though the players can not touch the objects inside the games. Introducing the values of integrity to the children and adult can be designed as a part of education by using games. The storyline should drive the gameplayers to find the values of integrity by deciding the action should be taken in certain situation. The score will be increased when they choose the right decision related to the integrity spirit. This paper will discuss the strategy for game developer to develop the games for integrity in Indonesian context. It should not just drive the players to play and enjoy the game, but also compete to do the right thing, both in quantity and quality. Internet and latest gadgets could be used in order to maximize the result in introducing the values of integrity to the people.
Item Type: | Conference or Workshop Item (Paper) |
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Subjects: | 000 Computer Science, Information and General Works > 005 Computer programming, programs & data > Information Systems |
Divisions: | Faculty of Computer Science > Department of Information Systems |
Depositing User: | Mr Ridwan Sanjaya |
Date Deposited: | 20 Aug 2015 16:01 |
Last Modified: | 25 Aug 2015 05:15 |
URI: | http://repository.unika.ac.id/id/eprint/27 |
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