Technology entrepreneurship model development for teachers

SANJAYA, RIDWAN and SOEKESI, AGUSTINE EVA MARIA and SITOHANG, ANASTASIA POSMARIA SETIASIWI (2015) Technology entrepreneurship model development for teachers. Technology entrepreneurship model development for teachers, 3 (1).

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Abstract

Abstract: The growth of computer technology has created bigger opportunities for computer game based creative industries. The increasing number of computer users means more market opportunities for computer game developers. Anyone who has interests in computer games, including school teachers, has the opportunity to be involved in educational game development. School teachers have the knowledge and experience that they can use to develop the contents of the games as their start-up capital. However, not all teachers have the computer background and computer programming skills to create computer games. These problems can be eliminated and the teachers can develop technology entrepreneurship if they are provided with the tools to create computer games and given the trainings to use those tools. This paper presents the results of the observation process of a success determination in the manufacturing of computer games which can be utilised as a model of technology-based entrepreneurial school.

Item Type: Article
Subjects: 000 Computer Science, Information and General Works
Divisions: Faculty of Computer Science > Department of Information Systems
Depositing User: ms F. Dewi Retnowati
Date Deposited: 16 Aug 2021 04:16
Last Modified: 16 Aug 2021 04:16
URI: http://repository.unika.ac.id/id/eprint/26172

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