WIDIANTORO, ALBERTUS DWIYOGA and DUKUT, EKAWATI MARHAENNY and MURNIATI, CECILIA TITIEK Information System for Game TOEFL like App. International Conference on Informatics and Computational Sciences (ICICoS).
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Abstract
Educative games are trending among students. Games can be used to support student learning. Difficulties in completing a TOEFL (Test of English as a Foreign Language) can be helped by doing game exercises that are similar to the actual test conditions. The TOEFL learning method while playing the game becomes an interesting project, to see how students can use the game experience to master the skills needed for doing a TOEFL. In this study a mobile educative game application is created to understand the TOEFL test that has many features. The Tommy & Pokina TOEFL-Like App Game is one game that is expected to be used to improve students’ TOEFL abilities. In seeing the results of the students’ TOEFL as game players, the integration of games with information systems makes it easy for teachers to get the information quickly. This article shares how the information system help facilitate fast and good data management of the students’ TOEFL results.
Item Type: | Article |
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Subjects: | 000 Computer Science, Information and General Works |
Depositing User: | Mr Albertus Dwiyoga W |
Date Deposited: | 29 Nov 2018 09:51 |
Last Modified: | 22 Feb 2019 13:02 |
URI: | http://repository.unika.ac.id/id/eprint/17480 |
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